[Also check out other GEL 2008 posts: Day 2 Session 1 “Connect”, Session 2 “Twist”, Session 3 “Make”, Session 4 “Success”] It’s been a long day and I’m really tired, but I wanted to capture the great experience I had before I head off to bed. Naturally it was at Good Experience Live, a.k.a. GEL, [Keep Reading…]
IA Summit 2008: “Checking for feel of your UI with an interaction audit”
I always love hearing case studies from client-vendor partnerships. In “Checking the feel of your UI with an interaction audit,” Josh Damon Williams from Hot Studio presented the work his company did with Peter Stahl‘s user experience team at eBay. Twitter notes here: Peter Stahl separates feel from the phrase “look and feel” — it’s [Keep Reading…]
IA Summit 2008: “Designing with Patterns in the Real World: Lessons from Yahoo! and Comcast”
Christian Crumlish of Yahoo! and Austin Govella of Comcast joined together at this year’s IA Summit to discuss their use of design patterns. Here are my Twitter notes: Christian Crumlish: Starting off with Christopher Alexander’s “A Pattern Language” Reference to Jennifer Tidwell’s “Designing Interfaces” Yahoo’s Pattern Library (which Christian curates) launched in 2005. Article by [Keep Reading…]
IA Summit 2008: Todd Zaki Warfel’s “Data Driven Design Research Personas”
Todd Zaki Warfel of MessageFirst had a completely different presentation style than the rest of the presenters at IA Summit. His talk, titled “Data Driven Design Research Personas,” was more of a conversation than a lecture. He was down the center aisle most of the time asking people questions about their experiences with user research [Keep Reading…]
IA Summit 2008: Nathan Curtis’s “Audiences & Artifacts”
Nathan Curtis of EightShapes asked a very simple question, “Why don’t we spend more time designing our deliverables?” My Twitter notes are below: How do we produce deliverables better, faster? Audience: execs, PMs, strategists, visual designers, Dev, QA, copywriters, us Artifacts: strategy, concept model, map, flow, storyboard, wireframe, spec, mockup, style guide Wow. Great matrix [Keep Reading…]
IA Summit 2008: “Presence, identity and attention in social web architecture”
Christian Crumlish hosted a panel on “Presence, identity, and attention in social web architecture” starring Andrew Hinton, Andrew Crow, Gene Smith and the crazy/incredible Christina Wodtke who’d had back surgery earlier in the week but was determined to make it to IA Summit. The topic is very timely and each of the panelists had some [Keep Reading…]
IA Summit 2008: Matthew Milan’s “The IA and the Fighter Pilot”
I love presentations that at the surface seem irrelevant but underneath have a lot to teach us about how we approach our work and think about our practice. Matthew Milan of Critical Mass did just that with his talk titled “The IA and the Fighter Pilot.” Thanks goes to David Armano for insisting that I [Keep Reading…]
IA Summit 2008: LukeW’s “Content Page Design Best Practices”
I was very happy to have caught the reprise of Luke Wroblewski‘s “Content Page Design Best Practices” at the IA Summit. Thanks to Luke for doing it twice! Here’s what I twittered during the talk: Content = making good on the links that sites deliver across the web Before redesign, Chicago Tribune article page: 24% [Keep Reading…]
IA Summit 2008: Gene Smith’s “Tagging: Five emerging trends”
Gene Smith of nForm is the tagging guru. Having recently published Tagging: People Powered Metadata for the Social Web, he is a veritable encyclopedia of all things metadata. In his talk at IA Summit, Gene identified five emerging trends in the use of tagging online: More structure Automanual folksonomies Leveraging communities Rethinking pace layers Sparking [Keep Reading…]
IA Summit 2008: Brandon Schauer’s “The Long Wow”
Here are my notes from Brandon Schauer‘s talk titled “The Long Wow” at this year’s IA Summit. The pedometer doesn’t change with your life. It’s the same every day Meanwhile, Nike+ integrates with your sneakers, music, computer. It’s increasingly useful the longer you have it Products with the Long Wow have user experience that unfolds [Keep Reading…]