Pleasure and Pain

Measuring the impact of new technology on human experience

Pleasure and Pain: photos by Whitney G. Hess

Plurk You

June 20th, 2008 · Comments

I’ve been wanting to write about Plurk for a while. Everyone seemed to be so enamored with it when it first launched, but maybe that was because Twitter was experiencing serious downtime and people were pissed off — not because it was anything actually worth being excited about.
The first time I logged on, I had [...]

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The Stranger Aversion

June 5th, 2008 · Comments

Social media has created a world in which everyone is interconnected. Forget six degrees of separation; we’re probably down to three. So have we completely lost the notion of a stranger?
Charlie O’Donnell, CEO of Path 101, recently wrote a post on his personal blog about the shift towards using social systems to connect with pre-existing [...]

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Group Video Chat: A Usability Evaluation

May 23rd, 2008 · Comments

Back in January when I started this whole “getting to know the community” thing, I met a couple guys named @matto and @snook, a.k.a. Matthew Oliphant and Jonathan Snook respectively. Matthew had been following me based on David Armano’s recommendation, and I had followed him back because, well, I basically didn’t know anybody on Twitter. [...]

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Mozilla finally releases Firefox 3.0

May 18th, 2008 · Comments

Mozilla released Firefox 3.0 Release Candidate 1 on Friday, but my software update only just alerted me of it.

The only change from Firefox 3 Beta 5 that I can see at first glance is the link color in the location bar history.
What it used to look like:

What is looks like now:

Yes, yes, I whited out [...]

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Google’s Design Principles

April 28th, 2008 · Comments

I owe you a proper recap of Leah Buley’s earth-shattering presentation at the IA Summit, but because my computer battery had died and I was taking notes on paper, I’ve been lazy about typing it all up.
In any case, one of the things she talked about was the importance of using Design Principles to guide [...]

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