I recently edited an article for UX Magazine (When You Startup with UX) in which I interviewed four startups on what User Experience means to them.
Of all the things that people said, the quote that stood out to me the most was from Mike Singleton, a developer at Foursquare:
“…when you only have three users, but [...]
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Tags:Development·Methodology·Realizations·User Experience
In a previous life, I was a Professional Writing major and part-time journalist. I contributed to my school’s student newspaper, as well as the faculty and staff newspaper, and almost every week for two years, I wrote an arts column for the Pittsburgh City Paper — Western PA’s leading alternative newsweekly [read my old clips]. [...]
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Tags:Methodology·User Research
Thank you so much to the 35 people who showed up for the tenth week of Whit Hour — my weekly one-hour video chat to answer any and all of your questions about user experience, consulting, and whatever else you throw at me.
Tune in every Monday night from 10-11pm Eastern Time at http://www.justin.tv/whitneyhess.
Whit Hour – [...]
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Tags:Clients·Consulting·Design·Methodology·Realizations·User Experience·Whit Hour·Workshops
Last month I mentioned that UX Magazine would now be syndicating some of the content from Pleasure and Pain. A couple weeks ago they republished my Guiding Principles for UX Designers post, which then in turn got picked up by Monster.com’s InsideTech, a “meeting place for IT professionals.”
The article has more than 2,600 views in [...]
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Tags:Articles·Methodology·Pleasure·Props·User Experience